Blender Addon for Biomechanical Skeleton Extraction
This Blender addon enables the extraction of articulated skeletons from volumetric motion capture data. Developed as part of an Immersive Media Research Experience for Undergraduates (REU) at Georgia State University, the tool is intended for biomedical analysis to identify strenuous movements from recordings of athletes, as well as for use in film and animation contexts.
The project was mentored by Dr. Zing Yu.
Traditional motion capture requires the subject to weat a suit with markers distributed across the body to track movement. In contrast, volumetric motion capture uses multiple cameras to capture the full 3D volume of a subject without them having to wear a suit, producing detailed mesh sequences. This project seeks to leverage the less restrictive nature of volumetric capture to extract movement data similar to traditional motion capture.
The tool uses the Iterative Closest Point (ICP) algorithm to align joint markers to the volumetric mesh data frame by frame. This allows skeletal motion data to be extracted from markerless capture sessions.